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    Crysis & GX740

    Discussion in 'MSI' started by Gold Ergo Sum, Aug 29, 2010.

  1. Gold Ergo Sum

    Gold Ergo Sum Newbie

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    Bought a new GX740 a couple weeks ago. Update vBios and GPU drivers. Everything seems to work great overall.

    Only issue is with Crysis. I picked up a copy of the game off Amazon, and it installs fine, as does the patch to 1.21. And the first time I load up the game to play it, it works fine. But the next day when I came back to play it again, it wouldn't even load up before I got the failure notification, with Windows 7 saying it was trying to fix the problem.

    I uninstalled, reinstalled, and just like before, it worked fine the first time, but today when I tried to run it, it won't even load to the main menu before I get the Windows 7 failure notification.

    I've tried running the 64-bit executable as a Vista SP 2 compatible, but that didn't work either.

    Any thoughts?

    Old Starcraft runs fine. Company of Heroes runs fine. Civilization IV:BTS runs fine.
     
  2. SoundOf1HandClapping

    SoundOf1HandClapping Was once a Forge

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    What error are you getting, exactly? What does your event viewer say for that error?
     
  3. Gold Ergo Sum

    Gold Ergo Sum Newbie

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    I've narrowed down the failure somewhat now.

    Crysis runs in 64-bit, in DX9.
    Crysis runs in 32-bit, in DX9 and DX10.

    So the problem seems to be with the 64-bit version and its interaction with DX10.

    Not a huge deal I suppose. Almost certainly a software issue of some kind. I just thought maybe a few of the GX740 owners would've encountered the same problem already.
     
  4. Marecki_clf

    Marecki_clf Homo laptopicus

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    It's definitely some sort of a software related problem. I can run Crysis on a 64-bit Win7 Pro in DX10 mode without any issues.
     
  5. geisttgih

    geisttgih Notebook Geek

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    I run Crysis, 64-bit, in DirectX 10 and it all goes smoothly for me. The only issues I run up against are game-breaking glitches in the final boss fight, which are apparently typical for DirectX 10 users.