The Notebook Review forums were hosted by TechTarget, who shut down them down on January 31, 2022. This static read-only archive was pulled by NBR forum users between January 20 and January 31, 2022, in an effort to make sure that the valuable technical information that had been posted on the forums is preserved. For current discussions, many NBR forum users moved over to NotebookTalk.net after the shutdown.
Problems? See this thread at archive.org.

    Street Fighter IV

    Discussion in 'Asus' started by dancom96, Jul 27, 2009.

  1. dancom96

    dancom96 Notebook Consultant

    Reputations:
    11
    Messages:
    211
    Likes Received:
    0
    Trophy Points:
    30
    Just got this game today and installed it.
    Logged into live, then it updated.

    Took a while, but I finally got to hit play, and after it played the intro movie, I could hear the annoucer speak, but the screen would be flickering, then turning off and on, after a bit i would see artifacts or just random colors covering 1/4 of the screen in the top right corner.

    Alt tabing out shows that its only ingame, as the desktop has no 'artifacts'.
    Tried multiple times, same issue.
    I have noticed that after a few min after closing the game, I get a error saying that nVidia OpenGL or something crashed. Then my LCDHype goes down aswell.
    If I keep it running on the flickering screen longer, it'll BSOD.

    Can't be my OC as backing it down does nothing, aswell happens in no other games and I'm ATITool stable.

    Any ideas?

    *edit*
    GPUz shows that while the display is turning on/off the GPU clocks are rapidly switching from 3D to low3D to 2D, and so on.

    *edit*
    Works perfect in windowed mode, but not in fullscreen. And aswell only happens when I'm not using a antialiasing mode with C before it.