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    Mac gaming (bootcamp) and Intel drivers

    Discussion in 'Apple and Mac OS X' started by Arwin, Apr 14, 2008.

  1. Arwin

    Arwin Notebook Enthusiast

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    I've been recently been trying to run some games on my mac, both in Leopard and WinXP and sofar it's been surprisingly smooth (mostly playing older games, so the lame integrated grafics aren't that big off an obstackle).

    Yet I do have some problems, first off - I have a Samsung 226BW and when I connect it, it is not recognized by the gfx-drivers. Is this solvable? I'm using the apple miniDVI-DVI adapter which works perfectly under MacOSX

    Next which might be a little to specific for some, but I was wondering if it was possible to turn of vsync for 3D applications? (In bootcamp WinXP pro) - I'm trying to run counter-strike and fps is capped at 60 due to the fact that vsync is turned on. Ideally you'd play with 100fps (even if you screen only has 60hz / 72hz). Is it possible to update the Intel drivers or something or perhaps there are 3rd party drivers?

    I have a 2.16ghz Macbook, bought in August 2007 (couple months before the SantaRosa update)
     
  2. ageezee

    ageezee Notebook Consultant

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    in windows xp you have to tell it that an external monitor is attached...in display properties / settings, right click on the second monitor and check attached. Vsync i believe needs to be set in the in the game...check the advanced settings in the display settings for the game. If not check the advanced settings for your graphics driver.....I dont believe the human eye can see more than 60fps so i'm not real sure why you'd want to change it but good luck.
     
  3. Arwin

    Arwin Notebook Enthusiast

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    Thanks I'll try the 2nd display option right away. About the vsync, it's not a game option, or atleast not in Counterstrike. On my windows desktop, it is under the advanced graphic options for my NVIDIA drivers - 3D settings (force on, force off, application controlled). However, the Intel GMA advanced 3D options do not offer such a setting, hence my question about alternative drivers or modifications.

    As for the other thing, the human eye begins falling behind at 24 frames a second - which is what you need for the illusion of fluid motion. Now I do not know the details on how or why, but everyone will agree that playing a videogame at 24fps sucks. In Counterstrike, the feel of the game is entirely different with 100fps as opposed to 60. I have no idea why, but I'm sure most players will agree that there is a noticable difference.

    (Vsync links the fps rate to the refresh rate of your screen, which should provide for the smoothest game experience. Unfortuantely CS was made in a time where there were no TFT-screens and thus wasn't optimized for 60 or 72hz screens, but for 100hz+ CRT monitors. This is easily solvable by just de-linking the fps of the game with the refreshrate of my tft screen -laptop or standalone)

    I guess i'll just have to settle for less :) Unless someone knows a way to disable the vsync in the Intel GMA drivers.