so i hear that the directx 11 patch comes out next week for crysis 2. just wondering how it will affect the performance. any thoughts?
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Can't really answer that until it's released. Depends if it uses the API efficiently or not. I think it's going to be more gimmick than function, but that's just my feeling.
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however if they do not add effects it may run smoother while looking the same.
not really possible to answer without more info. -
well obviously they're adding tessellation, which will probably reduce performance. Though not on the 260M, because it isn't designed for it.
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I have just finished Crysis 2 with my 460m and 275.33.
Worked smoth like silk
Sorry, this post is kind of out of topic... But I have to tell -
however if enabling dx11 and disabling the tessellation feature is possible, we might see a slight performance increase, since there are various optimizations in dx11. -
its supposed to come out tomorrow so i guess we will see. they said they improved some stuff along witt a few fixes and added more graphics tweaks options included.
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Anyone try this yet?
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call me when you can play this game on a real pc
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For me to be able to play this game on my desktop I have to disable my sli and turn off my phx card. I've built a monster desktop for playing games on my 3d projector but this game is too buggy and it makes me mad, I wasn't saying anything bad about you at all I just get angry about this game.
Pc specs: rampage Iii ex
12gb hyperx
Ssd boot 2tera raid o
2x 570
9800phx
[email protected]/24/water
135"screen
Acer5360pj -
Tried it with DX11 for a while,really pushing my 6970m,FPS dropped quite a bit,but the most disturbing issue is mouse 2 aim has lagged significantly.I find the high resolution pack coupled with v-sync works much better.Anyone here experienced the same issue?
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i'm surprised it's giving such trouble on an sli/ppu config. one would think this is the market they're after with their reputation... instead they're going for a "crappy port" rep. -
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IMO,not too well,even when heavily overclocked.My advice is just stick with the high res pack first,no point moving around in 20fps just to have nicer looking brick walls& water effects,especially the mouse 2 lag issue,totally kills the experience...
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i have been playin crysis 2 on dx11 and high res with 5850, obviously had to lower the res to about 720, but im getting a nice 30fps, happy with that..
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Time like this I'm glad I got a 900p screen.
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just tried it out. yeah my performance really takes a hit with dx 11 on. just wondering about the high res textures. would the high res textures + all graphics settings to high be the same as no high res textures and ultra settings? when i change the quality from lowest to highest in the game, i dont see a difference in the texture quality.
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doesn't look too bad actually.
also, i noticed with the 1080p screen (a friend of mine has the 900p) i don't need AA in most games since the dpi is quite high. the 900p needs it in order to look as good (totally subjective but my friend and i both agree). end result? 900p with AA performs about the same as 1080p without AA except i have extra screen space and the text is smaller. -
In my opinion looking at text scaled down to 900p from 1080p looks blurred, but moving pictures, like graphics and film it's not noticeable at all.
But that's just in my opinion. -
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K just broke down and brought the game. Got it up and running with the Dx11 and high resolution package install. At 900p, running at ultra with Dx11 and high resolution enable I got around 23-31fps which was kinda choppy. So I drop it down to extreme with Dx11 and high resolution package enable, I got an average of 37-45fps outside and 45-55fps inside. With big fire fight it drop down to around 28-30fps. I'm running all this with my 6970m overclocked to 750/950. From extreme and ultra I can't really see the differences.
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thanks dttran83
its nice to see crytek coming back to their roots
dx9 only in crysis 2 launch..... "WHAT WERE THEY THINKING???"
and that was my avgn impersonation for the day.
Crysis 2 with dx11
Discussion in 'Alienware M15x' started by Fancysauce, Jun 26, 2011.