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    Dragon Age 2 Benchmarks

    Discussion in 'Alienware M11x' started by MasivB, Feb 23, 2011.

  1. MasivB

    MasivB Guest

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    Dragon Age 2 Demo Benchmarks

    My Configuration:
    Code:
    M11xR2
    Core i7-640UM 2.26 Turbo
    4GB RAM
    335M GT (Verde 266.58 Driver)
    500 GB 7,200 RPM HD
    My In-game Settings:
    Code:
    (1)	Resolution: 1366x768
    	Renderer: DirectX 9
    	Graphics detail: Medium
    	Anisotropic filtering: 16x
    
    (2) 	Resolution: 1366x768
    	Renderer: DirectX 11
    	Graphics detail: High
    	Anisotropic filtering: 16x

    BIOS/Settings:
    Code:
    (a)	TurboBoost: On
    	Overclock: Off
    	ThrottleStop: On (TPL: 100/100)
    
    (b)	TurboBoost: On
    	Overclock: On (166 MHz)
    	ThrottleStop: On (TPL: 100/100)
    Results (Benchmarks from FRAPS):
    Code:
    DX9
    (1a)
    [U]Frames	Time (ms)	Min	Max	Avg[/U]
    7579         141785	26	53	53.454
    
    (1b)
    [U]Frames	Time (ms)	Min	Max	Avg[/U]
    7805         145288	26	43	53.721
    
    
    DX11
    (2a)
    [U]Frames  Time (ms)	Min	Max	Avg[/U]
    3266         165220	8	35	19.768
    
    (2b)
    [U]Frames  Time (ms)	Min	Max	Avg[/u]
    2924         158135	8	28	18.491
    Comments:
    From the benchmarks gathered I was particularly surprised with the results.
    DX9 performed considerably better than DX11 (~30 frames). I wish I could enable DX10
    but the demo doesn't let you (some features are disabled, like Anti-Aliasing). The
    game was barely playable on High DX11, I did not try DX9 on High because the maximum it can go
    (at least in the demo) is Medium. Anyways I truely hope these benchmarks give you a good idea
    about how this game performs or will perform on March 8th the release date.
     
  2. stevenxowens792

    stevenxowens792 Notebook Virtuoso

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    Ok.. first thanks for a good post. Good graphs and great info. Now, with that said, how can you be sure you are really running DX11? The reason I ask is because the nvidia 335mGT is a dx10.1 card. No higher. The 4xx series nvidia's started Dx11 support. I am wondering if the setting for dx11 in game actually utilized the Dx10 code?

    http://www.notebookcheck.net/NVIDIA-GeForce-GT-335M.24060.0.html

    Anyway +rep and thanks again!
     
  3. MasivB

    MasivB Guest

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    Yup I was confused by that as well. Before I ran the game I was aware that it supported DX9,10 and 11, so I was assuming 9 and 10 would be the only options but believe it or not, the only options are DX9 and 11. My guess would be they could have messed up and DX11 is actually DX10 (I guess like what you said) but I can't know for sure until release.
     
  4. SparhawkJC

    SparhawkJC Notebook Evangelist

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  5. MasivB

    MasivB Guest

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    Thank you for that source.
    At least we can confirm DX9 is completely playable at ~60 FPS on Medium (btw there wasn't a big texture difference in High and Medium (just like in Sc2 how Medium and High are almost identical) - hopefully Ultra will be a lot more different in the release as well as DX11 issues ironed out. Someone said this is an old demo build too.