Hmm, let's see.
Fullscreen - 1920x1080
FXAA - Off (On costs about 5-10 FPS)
Render Sampling - Default
Textures - High
Environment - High
Shadows - Medium
Shaders - Medium (High costs about 10 FPS, Low gains only a few FPS)
Reflections - Terrain & Sky [Default]
Post-Processing - Low or None (Can't remember)
Animations - High
VSync - On*
HD Character Textures - On
*Also tried Vsync off, no problems. When VSync is on, I noticed that it may have an inbuilt adaptive VSync, as it didn't default to 30/20 when under 60. Champions Online is another game that has this built into the engine. It's not part of my nVidia drivers, since I'm using v295, which predates that driver feature.
This was in the Sylvari starting area mostly, so there was a medium amount of players in most areas. I took a trip to The Black Citadel, where my FPS was about 20. There's just so much going on in TBC, so I'm not surprised.
Overall, I am tremendously impressed with how this thing handled the game, for a laptop that's not bleeding-edge. It also didn't get as hot as the 660M model, if the temps people are posting are anything to go by. It's one of the reasons I went for the 650M.
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