Is it at all possible to stick the AGA parts into a small desktop case so thats its easier to put a much bigger card in and keep it even cooler?
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Thought about doing the same thing went as far as getting a predator 240 to water cool it and other parts, then a mate almost gave me a 4790k and an itx board so i gave up sold the AGA and built a separate HTPC
as said above will take some quality modding but should be easy enough and a fun challenge
just need to make the correct mount point for the AGA Board i was going to use;
https://www.ncases.com/ M1
or
https://www.overclockers.co.uk/raij...boss-cooler-worth-29-pounds.99-ca-024-rt.htmlmertymen2010 likes this. -
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the aga connects to the alienware pc/laptop via PCIE x4 proprietary connector so only one card can connect so SLI is impossible currentlymertymen2010 likes this. -
You can do whatever you want but the whole thing is going to be bandwidth limited because the port runs @PCIe3 x4.
The AGA is designed for the 9X0 series and the bandwidth was fine back then.
It's just not worth it with the new 10X0 series been bandwidth limited by the port.
Not to mention you can get almost the same cards in the laptop. -
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ElCobrito likes this.
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R9 Fury X is bottlenecked by ~5% on PCIe 3 x4 vs PCIe 3 x16
A GTX 1070 is ~20% more powerful than that Fury X and you can be sure there is definitely going to be a bottleneck.
I see you have a 980M so it makes sense for you to have the AGA but for any current gen Pascal laptop, any eGPU solution is not going to be ideal.
You yourself noticed a 8% loss and that's with current gen games.
When games get more demanding, the bottleneck is going to be even more noticeable. -
For the bandwidth, a 1060 would fit in nicely. >>> paying a reasonable amount of $$$ for performance and portability.
As for Alienware, if you already have a 1060 in your laptop, dumping another $700 for a 1070 and AGA is not going to get you much more fps.
Even a Alienware 13 is not exactly portable. >>> paying a large amount of $$$ for marginal improvement and limited portability.
Of course, if you want to game OTG then forget about eGPU. -
In terms of draw commands, both OpenGL 4.3+/Vulkan and the Direct3D 12+ horror move towards indirect draw calls, native compute programs and generic GPU storage buffers. This means that the GPU can generate its own workloads, meaning less draw calls which is becoming a huge client-side (CPU) bottleneck. This also translates to less bus requirements. Likewise some of the stuff that previously was done on the client, today can be done on the GPU side, again reducing data transfer. I highly doubt we will see large increase in bus usage anytime soon. -
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We can argue all we want but various tests done by reputable websites have shown that the last gen cards are right at the limit of the bandwidth of PCIe 3 x4.
That is not going to improve with the current gen cards.
PCIe 3 x16 or even x8 is fine for now but not x4.
That's how you should test for the bottleneck.
Loading time is not dependent on the GPU but HDD/SSD.
The laptop version has more CUDA cores to compensate for a lower clock. The desktop 1070 is universally known to be more powerful than the laptop version.
I agree with your point that a laptop with eGPU is going to cool much better than a laptop only but what's the point of buying a powerful expensive gaming laptop and expensive eGPU setup?
It makes more sense to buy a cheaper and actually portable laptop and an eGPU, i.e. Razer Stealth + Core. -
Post-processing on the CPU, in real-time applciations?! Image post-processing? Yes, no one does that. I said that bus usage won't increase, definitely not significantly, so if x4 is on the limit then it is good enough.
Edit: Like I said, with games the main thing using the bus is swapping data. Data does get larger (though slowly and proportionally to VRAM, which seems to doubles every couple of generations or so), but other costs slowly decrease. x4 seems to be on the low side, that is true, never argued against it, but saying that a stronger card uses more bus bandwidth is simply not true.Last edited: Dec 2, 2016 -
That is not common thing. Most games are still running on DX11.
Yes, there is such a thing as post processing in games that can be offloaded to the CPU.
Oh you said that bus usage won't increase? From what? Last gen cards? This gen cards?
Maybe provide some references to back that up? -
I explained why bus usage increases slowly and what it is used for, and for the very same reasons that you stated (new APIs) newer titles might actually use a little less. -
@ezzo http://www.3dmark.com/fs/9045893 look at the graphics score
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There's such a thing mate.
The issue here is tests have already shown that there is a bottleneck using PCIe 3 x4 and last gen cards.
Yet you are claiming the same bandwidth would be fine with current gen cards that are almost twice as powerful.
By that logic, we should all be fine with PCIe 1 x16 if bandwidth wasn't an issue.
You need to show me some benchmarks with GTX1080 @ 2K/4K @ 120/144Hz to convince me the bandwidth is not an issue. -
The same goes if you use an older gen CPU with a lower bus speed in a desktop. The performance is just slightly lower but did not became worse with newer cards. Thus it is not a problem. -
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Check this out http://www.3dmark.com/fs/9048138
It doesn't have the latest desktop CPUs so it's Physics score is lower but its Graphics score is much higher.
I don't see any issues with the methodology in the tests conducted by TechPowerup so I choose to believe in their results over your words, which you're providing absolutely no references for.
Again, GTX 1080 in a AGA/PCIe 3 x4 vs PCIe 3 x16.
edit: typoLast edited: Dec 2, 2016 -
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@ezzo you may have a brain problem ... i say look at the gpu score!! and the other gpu is overclocked
and if that was the case .... 3,4ghz vs 2,6 ... you have to be kidding me
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Please read what I typed and the article, think about it then reply me.
Again, go read up on the reference scores for a 1080 on Firestrike then come back and reply me. 15800 is considered on the low side for an OCed 1080. -
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Lol.
Maybe read the whole article again. -
So what are we saying here? Is my system in my sig going to be redundant soon? Is there really no point in upgrading the GPU? Will there be more options for this laptop or should I sell the lot now while its worth something?
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Seeing as most of the details just go over your head and all you can link is some review site article, I won't bother anymore. For others: I am not claiming that x4 is good or bad, I don't know, nor care. I am stating that just because card X is much more powerful than card Y has nothing to do with the amount of bus bandwidth is requires, that is application-specific. -
I would say the AGA will only go as far as the current gen of cards (1070/1080) before being severely bottlenecked.
Others here will tell you otherwise.
Well, you can keep the GPU since the AGA isn't worth much anyway.
https://www.techpowerup.com/reviews/AMD/R9_Fury_X_PCI-Express_Scaling/
It's common sense that the bus saturation is going to be dependent on the application, as well as the game design. No one is arguing with you on that.
Please stop your personal attacks and read what you said previously. You claimed that because of DX12/Vulkan, PCIe 3 x4 is going to be fine despite the (3-5%) bottleneck already shown by the article and others. Now you're claiming you don't know.
I'm done talking to you. -
It's by the same guy whose benchmark you showed me.
"Will there be any other driver coming out soon. My Firestrike scores with my GTX1080 on my Alienware 17 R3 with AGA are still fairly low (around 14500) versus over 20,000 reported when the GTX1080 is used in desktops with the same CPU. You mentioned a new driver late June. Is that still coming?"
Score of 14500 when running the video back to the laptop.
"Slight improvement when connected to external monitor directly from GTX1080 (via AGA).
www.3dmark.com/.../9045893
Firestrike Score at 1080p= 15,859"
Improvement when running video out from the AGA eGPU.
Yeah. No bottleneck right. -
Now I actually went over that test that you keep singing about. Notice please that the major offenders are something called "Civilization: Beyond Earth", which looks like a strategy game, and only at lower resolution you get heavy reduction in performance with lower bus bandwidth. That is because they constantly update buffers from the CPU and probably use plenty of draw calls (clearly, DX11). Funny how the "bottleneck" doesn't increase with resolution, which again means it has nothing to do with "post-processing" or quality.
Likewise, if 3.0 x4 would actually saturate the bus, then you would expect 2.0 x4 (half the bandwidth) to greatly hamper performance, and yet it doesn't. Even 1.1 x4 (25% of the bandwidth of 3.0 x4) is usually within 10-15% of *3.0 x16* (16 times the bandwidth) expect in some cases due to reasons I explained. I wonder why...
2-4% difference between 3.0 x4 and x16 probably comes from the higher bus latency affecting a part of the rendering pipeline. Newer cards and newer titles won't suffer much more. Stop spreading conclusions when you have no idea what you are talking about. -
stop complaning about AGA kid... you dont have an alienware ... stop ****ing here nubbyCerreta28 likes this. -
I'm done talking to you as well. -
For anyone still having doubts.
https://www.techpowerup.com/reviews/NVIDIA/GeForce_GTX_1080_PCI_Express_Scaling/25.html
No difference to previous generation performance characteristics, as expected. -
You do realize you're talking about a 3/4 fps loss at 4k? Even if it was a 10 fps loss you would still stay over 60 fps on almost every game at 1440p on a hypotetical gtx 2080. And you could avoid a part of that bottleneck by sending the signal to an external monitor instead of sending it back to the laptop.
Modding AGA
Discussion in '2015+ Alienware 13 / 15 / 17' started by mertymen2010, Nov 26, 2016.